Holidays
Season of Greengrass
Ches 22nd
Newborn Night
Known as the most common birthday, this night has many new faces entering the world. Many people celebrate with birthday parties, gatherings, and reaching out to family. Coincidentally the Festival of Pride is a bit more then nine months before this holiday.
Tarsakh 1st
Dragondown
An old tradition, where dragons of nearby towns and cities come down to greet new faces and make new deals. It is also the time they take offerings for their protection or their leniency.
Tarsakh 11th
Waukeentide Starts
Waukeentide is a period of festivals celebrated one after another. On this first day is the celebration of commerce, where caravans arrive to sell wares, storefronts open late, and guilds give promotions.
Tarsakh 12th
Bloody Feast
A time of morning those who did not pass the winter, and to finish off the storehouses of supplies while the next year of hunting begins. Usually the first day in the year where fresh meat is at the table.
Tarsakh 13th
Hornmoot
When the dwarves come down from their mountains in caravans they blow horns while traveling. Any town that wishes to trade will blow one back and be able to buy all sorts of goodies and mead.
Tarsakh 14th
Waukeentide Ends
The last day of Waukeentide is a celebration of Waukeen's triumph over Leira. This day also is where new deals and policies are made in good faith.
Tarsakh 22nd
Plowing & Running Begin
An important time for all farmers and craftsmen. This marks the best time of the year to plow fields, plant crops, and improve agriculture.
Tarsakh 25th
Plowing & Running Ends
Most of the farm work should be over, letting workers catch a breath before getting into the workflow for the year. Workers celebrate the end of this stretch with hunting and hearty meals.
Mirtul 19th
Festival of Pride Starts
As the grass grows and the trees bloom, many look for love to start their summer. The Festival of Pride is the time to show off your skills in an attempt to grab the eye of a potential mate. Many towns host fairs with competitions, beauty pageants, and talent shows.
Mirtul 21st
Festival of Pride Finishes
By this time, hopefully the lonefolk have received a partner, couples have explored the towns, and marriages have been consummated.
Season of Summer
Kythorn 6th
Open Feast
The doors of palaces, castles, and noble houses become open to the public, allowing the commonfolk to enjoy the finery the nobles have year round. It's a time for nobles to snope on the talk of the town as well.
Kythorn 17th
Illmater's Sunset
The Kingdom of Illmater's namesake, the god Illmater, is celebrated for all the good and bad he has brought upon the kingdom. The religious folk wear red dye and thick chalk as his holy symbol.
Flamerule 4th
Crowning Day
When kings crown heirs, when nobles call for house alliances, and when laws are reviewed. Crowning day is a day of law, nobility, and houses.
Flamerule 20th
Runemeet
In The Commonweath the great tribes of the orcs meet to fight in battle. Many warlords make a name for themselves on this violent day.
Eleasis 1st
Trolltide
Trolltide is for the children of Tymora's Grasp (As well as a few cities of The Kingdom.) to run amok from noon to dusk, scratching on doors, demanding snacks, and making pranks. All while wearing troll masks and furry costumes.
Eleasis 12th
Shieldmeet Begins
Ever since the two continents came together into one, the two human nations were still at odds with one another. Shieldmeet is a tournament hosted by each nation every two years, usually taking place at the capital. People come from far and wide to compete for gold, prizes, and honor.
Eleasis 17th
Shieldmeet Disbands
The tournament lasts for six days, with festivals, duels, and competitions all throughout. There are no end to the types and kinds of challenges which one can partake in. There are shows of brute strength, crossing swords, singing and painting, and even drinking contests. Everyone has something to win during shieldmeet.
Eleasis 27th
Stoneshar
Stoneshar is the start of the war season for the orcs in Great Achien. Many warbands start raiding and going to battle for the pride of their tribes. To lead an orc tribe is to have strength, and strength requires conquest. Only the greatest leader will have control of the orc territory for the rest of the year, and greatness requires blood.
Season of Harvest
Eleint 12th
Founder's Day
The founding of a kingdom is a cause of celebration, and a time for contributing to it's success. Taxes are due, and city projects are unveiled, many appreciate today for what a nation does for it's people.
Marpenoth 7th
Harvestide
This is the peak of the growing season, farms are abundant, yet it's not quite time for storing for winter. Many celebrate with feasts, gatherings, and parties.
Marpenoth 29th
Liar's Night
Trickery? Disguises? Pickpockets? Many understand the greed of another, and today is a representation of that. For today do not make promises, nor tell any truths. Instead fill your pockets with sand, your coin purse with rocks, and your head with lies.
Uktar 3rd
Heritage Day
A day in which everyone to remember where they came from and pay respect to their families, relatives, and homelands. People are encouraged to get in touch with their roots on this day by meeting relatives, and rekindling bonds.
Uktar 5th
Meadrot
The dwarves brew mead all year but on this special occasion is when they empty their kegs and start new batches, leaving way, way too much mead laying around. What better way to use it up then to travel to towns to drink it all down?
Uktar 25th
Brightswords
The kingsguard are the elite of the nobles. They are the shining example of what a solider ought to be. Brightswords is the parade of the armies and guilds to show off their power, and demonstrate their honor.
Season of Winter
Nightal 12th
Day of Wonder
Many inventors, towns, and guilds show off their new products today. People gather in the streets to see new tools, funny spells, and amazing crafts. Since everything are prototypes, accidents are aplenty, and expected.
Nightal 15th
Gods' Day
Today used to be a day of worship. When the Gods themselves would appear and address their followers. Now it is a bitter reminder of what once was, and what has been lost.
Hammer 1st
Wintershield
Today marks the start of the new year, a time before winter to take a day off work and plan for whats to come next.
Hammer 12th
Moontide
Strange things occur on Moontide. The stars shift, the waves retreat, and the moon blots out the sun.
Hammer 28th
Hidehorn
The cold grips of winter kills quickly wherever one might find themselves. Towns blow horns to alert any out there where they can find shelter. It has now become a signal to the wildlife that hunts are ending and hibernation has begun.
Alturiak 3rd
Deadwinter
The middle of winter, when the nights are the coldest. Town leaders perform check-ups, food is distributive, and people celebrate the turning point of the endless cold.